Tag Archives: sword noir

Design Dilemma

I’ve been working on designing an RPG for sword noir. Right now, it’s running on a PDQ engine, but with each step, moves a little farther from that. I don’t know where it will end up. I know it will … Continue reading

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Review of The Big Sleep

I’ve been going on and on about sword noir, and I’ve been referring a lot to film noir movies and sword & sorcery books. One thing I decided after re-watching the Maltese Falcon recently is that I wanted to read … Continue reading

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Sword Noir Fatality

Over at Sword’s Edge Publishing, I’ve revealed the huge gaping hole in my definition of sword noir—that being the lack of the femme fatale. I’m not going to re-write everything I wrote over there, but considering that women are often … Continue reading

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Sword Noir Games

Over at Sword’s Edge Publishing, I’ve been discussing the use of sword noir for role-playing games. I broke down the definition of sword noir I originally presented here, and I’ve discussed each and every aspect of it (last post coming … Continue reading

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For Simple Awesome

I think I like the title “Mercenary Hack of the Fantasy World.” Screw that, I love the title. For those of you just joining us, I’m the featured author in the current issue of On Spec. It’s also got my … Continue reading

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Sword Noir?

I had started work on designing an RPG over at the ForgedRPG forums. Things got stalled, but the discussion about the Accidental Survivors RPG got me thinking again. One of the benefits of that discussion was trying to focus on … Continue reading

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Farewell, My . . . Something

I’ve said it before, Wikipedia is your friend. Doing some reading on Film Noir, I ran across a synopsis of Raymond Chandler’s Farewell, My Lovely. Oddly enough–or perhaps not so oddly–it inspired me to write another Hadrapole story. Hadrapole is … Continue reading

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