Screenplay: the RPG Review
Caveat: I am a friend of the designer and was part of the playtest for this game. Also, this is part of a round robin… Read More »Screenplay: the RPG Review
Caveat: I am a friend of the designer and was part of the playtest for this game. Also, this is part of a round robin… Read More »Screenplay: the RPG Review
I have actually never played Apocalypse World, but I’ve played Dungeon World and Urban Shadow, both of which are awesome. At Gen Con, I got… Read More »Gen Con Finds: Cartel
Having read the latest version of the D&D Next Playtest rules, I’m not a happy camper. Skills are missing. Specialties are missing. These are two… Read More »D&D Next, Why Do You Hate Me So?
I was able to run a two session game of Old School Hack using the “play test rules.” Those have since been supplanted by the… Read More »Hackin’ It Old School
I’ve been working on designing an RPG for sword noir. Right now, it’s running on a PDQ engine, but with each step, moves a little… Read More »Design Dilemma