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Tag Archives: campaign
Medieval Urbanity
Looking back through Sword’s Edge, there are a lot of articles that might still be of interest. While I am not writing fiction or creating much these days – between my actual job, my Master’s program, and my family, I’m … Continue reading →
Guardians of the Borderlands
During the thinking-phase of my planning for a Pandora Excess campaign which I could offer up as a possibility to my gaming group here in Ottawa, I came to a realization: Borderlands 2 and the Guardians of the Galaxy movie … Continue reading →
Posted in Role-Playing Games, Writing
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Tagged Borderlands, campaign, comics, computer games, Guardians of the Galaxy, movies, Pandora Excess, writing
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Pandora Got Pulped
So it seems that I will be working on a pulp campaign for my RPG group in Ottawa – which I still refer to as the Ottawa Warband, a name applied to the group during our long True20 Viking campaign. … Continue reading →
Posted in Personal, Role-Playing Games
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Tagged A Team of Losers, action, Borderlands, campaign, gaming, Pandora Excess, pulp, science fiction, Starship Commandos, UGS, writing
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Flooded Steampunk England
It’s late at night and I should be heading to bed, but I also need to get an article up. Sleep is for closers! I was playtesting the scenario building system I’m working on for Nefertiti Overdrive, and the scenario … Continue reading →
Posted in Role-Playing Games
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Tagged campaign, fantasy, gaming, ideas, Microscope, Nefertiti Overdrive, Spark, steampunk
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Assault on the Mountains of Madness from Modiphius
I’ve been kept busy with my own Kickstarter campaign for Centurion: Legionaries of Rome (which you have supported . . . right?) so I haven’t had a chance to keep you all updated on another exciting Kickstarter in which you … Continue reading →
Posted in Role-Playing Games
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Tagged Achtung Cthulu, action, campaign, Cthulu, fantasy, horror, Kickstarter, Modiphius
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In Which I Consider Peanut Butter
The great dilemma, as revealed in the last post, is the system which I’ll use for a new modern military, Covert Forces-style campaign I’m plotting out. Crunchy/robust or smooth/light? How do you like your peanut butter/RPG? In order to answer … Continue reading →
Posted in Role-Playing Games
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Tagged campaign, Covert Forces, d20, gaming, modern genre, Modern20, Savage Worlds, SEP, Spec Ops, True20
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Forcing the Covert
I’ve been thinking about, plotting, and planning a new RPG campaign. This one is going to be a modern Covert Forces style campaign. Now, in the past, there would have been no dilemma—I would have run it in d20 modern, … Continue reading →
Posted in Role-Playing Games
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Tagged campaign, Covert Forces, d20, gaming, modern genre, SEP, Spec Ops, Spycraft 2.0, sword noir, True20
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2 Comments
Mundus Novit at RPG Now
Repost from SEP Although the release was done in the stealth model, Mundus Novit: the Changed World is available at RPG Now. This reminds me of Clerks: “I Assure You, We’re Open!” The sourcebook is systemless, it provides the secret histories and … Continue reading →
Posted in News, Role-Playing Games
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Tagged campaign, gaming, Mundus Novit, pimpin'
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A Defective Story?
And here’s the hook for your next modern action adventure. This has got it all: an exotic locale (unless you live in South Korea, though I did for 3 ½ years, and I still find it exotic), government assassins, and … Continue reading →
Posted in Role-Playing Games
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Tagged campaign, from the headlines, gaming, ideas
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A Peace of the Action
I’ve been listening to some lectures about the history of warfare, and—more particularly—the effect of warfare on history, or the lack there of. What is fascinating is that in the first urbanizations in the Old World (Uruk) and the new … Continue reading →
Posted in Role-Playing Games
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Tagged campaign, history, ideas, local gaming
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