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	<title>Sword's Edge &#187; Fiction</title>
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	<link>http://swordsedge.ca</link>
	<description>The Thoughts and Ideas of Fraser Ronald</description>
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		<title>Getting Out of Everyone&#8217;s Head</title>
		<link>http://swordsedge.ca/2012/02/getting-out-of-everyones-head/</link>
		<comments>http://swordsedge.ca/2012/02/getting-out-of-everyones-head/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 23:55:25 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[sword noir]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=1118</guid>
		<description><![CDATA[My latest effort is going poorly, mostly because I&#8217;ve been busy with other projects including helping my wife with her studies. However, I&#8217;m about three-quarters of the way through a story based on the premise of the adventure &#8220;the Kheufer Scrolls.&#8221; This is from a short story that I had started some time ago, but [...]]]></description>
			<content:encoded><![CDATA[<p>My latest effort is going poorly, mostly because I&#8217;ve been busy with other projects including helping my wife with her studies. However, I&#8217;m about three-quarters of the way through a story based on the premise of the adventure &#8220;the Kheufer Scrolls.&#8221; This is from a short story that I had started some time ago, but I&#8217;m using very little from that. The reason is that I am doing a little experiment and attempting to write in very limited third person narration. This means I am not getting into any of the characters&#8217; heads. There is no real point of view character and while the narrator is technically omniscient, no information beyond that which one might see or hear in a movie.</p>
<p>It&#8217;s incredibly difficult, given that I&#8217;m used to writing from a character&#8217;s PoV. I usually spend a fair amount of time in a character&#8217;s mind. I expect this will cut out about one-third of my usual narration. It&#8217;s an interesting exercise, but I wonder if what I complete will be any good.</p>
<p>We shall see.</p>
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		<title>The Crane Horror Wants You!</title>
		<link>http://swordsedge.ca/2012/01/the-crane-horror-wants-you/</link>
		<comments>http://swordsedge.ca/2012/01/the-crane-horror-wants-you/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 23:10:37 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[Bruce Durham]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[Preditors & Editors]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=1113</guid>
		<description><![CDATA[If you have a spare moment, you should head on over to the Preditors &#38; Editors Readers&#8217; Poll. A very talented writer named Bruce Durham is up for voting, and I&#8217;d really like to see him win. There isn&#8217;t a prize of vast riches or fame, but I figure it&#8217;ll give Bruce a morale boost, [...]]]></description>
			<content:encoded><![CDATA[<p>If you have a spare moment, you should head on over to the Preditors &amp; Editors Readers&#8217; Poll. A very talented writer named Bruce Durham is up for voting, and I&#8217;d really like to see him win. There isn&#8217;t a prize of vast riches or fame, but I figure it&#8217;ll give Bruce a morale boost, which can really help motivate a writer to write more. And we want more of Bruce&#8217;s writing.</p>
<p>Look for the story &#8220;The Crane Horror.&#8221; As you can see, lots of competition, but read Bruce&#8217;s story and let that help guide your voting.</p>
<p>You can find the poll <a href="http://critters.org/predpoll/shortstoryh.shtml" target="_blank">here</a>.</p>
<p>You can find the story for which Bruce is nominated <a href="http://lovecraftzine.com/issues/the-crane-horror-by-bruce-durham/" target="_blank">here</a>.</p>
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		<title>Two Out of Three Ain&#8217;t Bad</title>
		<link>http://swordsedge.ca/2012/01/two-out-of-three-aint-bad/</link>
		<comments>http://swordsedge.ca/2012/01/two-out-of-three-aint-bad/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 14:01:04 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=1108</guid>
		<description><![CDATA[I&#8217;ve finished writing another story. I will not say it is complete, as there is a lot more that needs to be done. It is one of three stories that sat in the hard drive, ignored for what seems like years. The first one I completed and sent for feedback before Christmas. I have to [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve finished writing another story. I will not say it is complete, as there is a lot more that needs to be done. It is one of three stories that sat in the hard drive, ignored for what seems like years. The first one I completed and sent for feedback before Christmas. I have to proof and edit this one before I do the same again.</p>
<p>I&#8217;m not presenting this as a rule, but for me I need discipline when I write. That used to be choosing a time of day and setting that aside for writing. I cannot, unfortunately, do that with two kids and lots of chores around the house. I write when my other responsibilities have been met.</p>
<p>What I can do, and I have done, is sit my butt down and bull through the stories when I have the time to do so. With kids in bed and dishes done by 8:30 PM, if I ignore everything else – emails, my RSS feeds, Twitter, Google+ – I can get an hour of writing. I still need to &#8220;spool up,&#8221; get into the voice of the story, remind myself how the story was to move forward, get into gear. That can sometimes take 15 minutes as I read a few paragraphs and check notes. Most nights, I don&#8217;t get an hour, so sometimes by the time I&#8217;ve &#8220;spooled up,&#8221; it&#8217;s 15 or 20 minutes before bed.</p>
<p>And bed is important. It&#8217;s important that I get enough sleep so I can be patient and involved with my kids, helpful and interested for my wife, on the ball and in focus at work, and – importantly for this post – so that I can be creative in those minutes I get to actually write.</p>
<p>Listen, you might be different, but unless I get as close to eight hours of sleep as possible*, the bulling through is going to produce little of value. It still has to be done. It has to be done because once I&#8217;m out of practice, it&#8217;s that much harder to maintain discipline. Take a few nights to read Google+ or catch up with really interesting posts found through &#8220;The Browser,&#8221; and I won&#8217;t have the discipline to keep sitting down and writing. Too many nights giving writing a pass was what got me to the place where I have all these unfinished stories just lying around.</p>
<p>Too many night giving writing a pass and I stop calling myself a writer.</p>
<p>*preferably more, but that doesn&#8217;t really matter, because I&#8217;ve been told we never really &#8216;catch up&#8217; when we have a massive sleep deficit</p>
<p>You can find &#8220;The Browser&#8221; <a href="http://thebrowser.com/" target="_blank">here</a>, but be prepared to lose time to lots of interesting articles.</p>
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		<title>Some Strange Singer Submitted</title>
		<link>http://swordsedge.ca/2011/12/some-strange-singer-submitted/</link>
		<comments>http://swordsedge.ca/2011/12/some-strange-singer-submitted/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 23:35:47 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[submissions]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=1095</guid>
		<description><![CDATA[A little while ago, I finished a story that had been around in one form or another for a few years. It&#8217;s called &#8220;Singer of a Strange Song.&#8221; It gained some traction in my creative brain when I changed the main characters to Brude and Drust from &#8220;A Dead Pound of Flesh&#8221; from Black Gate [...]]]></description>
			<content:encoded><![CDATA[<p>A little while ago, I finished a story that had been around in one form or another for a few years. It&#8217;s called &#8220;Singer of a Strange Song.&#8221; It gained some traction in my creative brain when I changed the main characters to Brude and Drust from &#8220;A Dead Pound of Flesh&#8221; from <em>Black Gate</em> #15. After I got all my RPG writing done (slight interruption when I wrote a playtest document for <em>Centurion: Legionaries of Rome</em>), I put butt in chair and finished it. After some editing, it looks to be in submit-able shape, so that&#8217;s what I did – I submitted it.</p>
<p>What&#8217;s next? A sequel to &#8220;For Simple Coin,&#8221; which was in <em>On Spec</em> and is included in the eponymous Sword Noir short story collection. What will give it some traction in my creative brain? I&#8217;m making it even a little bit more hardboiled by changing it to first person narrative. I know, I know, lots of submission guidelines say &#8220;no first person,&#8221; and maybe it&#8217;s going to make it un-publishable, but it makes sense to me to mimic Raymond Chandler.</p>
<p>Stay tuned for regular submission updates. Fingers crossed I&#8217;ll have some good news in 2012.</p>
<p>You can get information on <em>Black Gate</em> # 15 <a href="http://www.blackgate.com/2011/04/26/black-gate-15-complete-table-of-contents/" target="_blank">here</a>.</p>
<p>You can find <em>On Spec</em> <a href="http://www.onspec.ca/" target="_blank">here</a>.</p>
<p>You can find <em>For Simple Coin</em> <a href="http://www.rpgnow.com/product_info.php?products_id=88661&amp;filters=0_0_0_0&amp;manufacturers_id=590" target="_blank">here</a>.</p>
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		<title>Why Are You Writing RPGs?</title>
		<link>http://swordsedge.ca/2011/11/why-are-you-writing-rpgs/</link>
		<comments>http://swordsedge.ca/2011/11/why-are-you-writing-rpgs/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 14:12:00 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Role-Playing Games]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[SEP]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=1072</guid>
		<description><![CDATA[As opposed to firing them off? Oh, the other kind of RPGs. A lot of my creative energies recently have been focused on RPGs rather than writing fiction. I&#8217;ve been asked why. It&#8217;s not something for which I had a ready answer. It was one of those things that just happened; you know, bright shiny [...]]]></description>
			<content:encoded><![CDATA[<p>As opposed to firing them off? Oh, the <strong>other</strong> kind of RPGs.</p>
<p>A lot of my creative energies recently have been focused on RPGs rather than writing fiction. I&#8217;ve been asked why. It&#8217;s not something for which I had a ready answer. It was one of those things that just happened; you know, bright shiny object and all that.</p>
<p>Giving it some thought, I can think of three reasons why I end up writing RPGs instead of fiction: control, accomplishment, and reaction. There&#8217;s money as well, but while I&#8217;ve always been open about my mercenary inclinations, it&#8217;s not a large factor in this decision.</p>
<p>I am a control freak, it is true. In much of my life, it&#8217;s not an issue, because that particular idiosyncrasy only affects my creative output. And it isn&#8217;t a fear of losing copyright (doesn&#8217;t happen) or someone stealing my ideas (also doesn&#8217;t happen, besides, it is the execution rather than the idea that sells fiction), it&#8217;s control over when and if my stuff gets released. When I work on an RPG, because I self-publish, I know it is going to get out there. I don&#8217;t know how well it will be received, but I know that—some process complications aside—it will get out there in a particular quarter of a particular year. When I sell a story, it just kind of disappears for a while. Sometimes that&#8217;s a number of months, sometimes that&#8217;s a number of years. In the lead up to release, sometimes I worry something will happen and my story will never see print. I still have the money for it, but that&#8217;s not the entire equation, is it?</p>
<p>By accomplishment I don&#8217;t feel a greater sense of accomplishment for RPGs than I do for fiction, what I mean is that RPGs get accomplished—they get finished. I&#8217;ve got three stories right now that are either incomplete, or completed yet problematic. I cannot say the same for RPGs. For whatever reason, it&#8217;s easier for me to finish the 75 pages of <em>Sword Noir</em> and the 63 pages of <em>Kiss My Axe</em>—not to mention about 40 pages of adventures published or ready for publishing—than the combined 30 pages of fiction. I can&#8217;t say why that is, but it is so. I need more discipline in my fiction writing—that&#8217;s part of it. I also recognize that when inspired, I can fire through RPGs much quicker than I can fiction—again, can&#8217;t say why, but it is so.</p>
<p>Given my ego, public reaction is probably a big component of my focus on RPGs. Check out RPG Now, and you will see a large number of reviews for my stuff. There are also other reviews out there, most linked though the SEP Reviews page (I really need to update that). I have maybe two (more like one very short review and one mention) reviews of my fiction. Also, I have received much more correspondence related to my RPG work than my fiction. I love feedback—positive and negative—so it seems pretty logical that I would continue to put efforts into the work that gets the most reaction.</p>
<p>But which has greater cachet? That would be writing fiction. I get a heck of a lot respect as a published author of fiction. People, even those within the RPG community, are far more impressed by a short story in a magazine/journal than an RPG game or supplement credit.</p>
<p>And then there&#8217;s money. Yeah, in some respects this dictated a lot of my previous work. <em>Mundus Novit</em> was about getting paid. Not to say that I was not enthusiastic about the project or even that I&#8217;m not proud of the work I did, just that this was a company&#8217;s proposal and I worked within their strictures rather than something that came fully formed out of my forehead.</p>
<p>The work I am doing now is more about ideas and enthusiasm than about making money. <em>Sword Noir</em> likely won&#8217;t turn a profit for at least another year, and <em>Kiss My Axe</em> likely longer. I&#8217;ve done a playtest document for <em>Centurion: Soldiers of Rome</em>, but I am going no further because I honestly don&#8217;t see profit in it. I am now chasing the cachet again, and working on fiction. But I had to get that playtest document done first. I had to get those RPG ideas out. That&#8217;s the inspiration part. But now that&#8217;s done. I have three novels plotted and three stories that won&#8217;t finish themselves.</p>
<p>Time to write some fiction.</p>
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		<title>&#8220;A Pound of Dead Flesh&#8221; in Black Gate</title>
		<link>http://swordsedge.ca/2011/05/a-pound-of-dead-flesh-in-black-gate/</link>
		<comments>http://swordsedge.ca/2011/05/a-pound-of-dead-flesh-in-black-gate/#comments</comments>
		<pubDate>Wed, 25 May 2011 01:45:47 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Black Gate]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[sword & sandal]]></category>
		<category><![CDATA[sword noir]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=991</guid>
		<description><![CDATA[Holy *expletive deleted* I’m in Black Gate! Listen, there are very few professional venues for heroic fiction, let alone something like Sword Noir fiction, so when John O’Neill—Black Gate’s editor—bought one of my stories, I was thrilled. Now that story has seen the light of day in Black Gate 15, a copy of which arrived [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blackgate.com/"><img title="Black Gate 15" src="http://www.blackgate.com/wp-content/uploads/2011/05/blackgate-issue-15-cover-150.jpg" alt="" width="150" height="220" align="left" /></a>Holy *expletive deleted* <a href="http://www.blackgate.com/2011/04/26/black-gate-15-complete-table-of-contents/">I’m in <em>Black Gate</em></a>!</p>
<p>Listen, there are very few professional venues for heroic fiction, let alone something like Sword Noir fiction, so when John O’Neill—<em>Black Gate</em>’s editor—bought one of my stories, I was thrilled. Now that story has seen the light of day in <em>Black Gate 15</em>, a copy of which arrived in my mailbox today.</p>
<p>Here’s the thing about <em>Black Gate</em>—it’s much more a short story collection or anthology than a fiction journal. By that I mean it’s big, huge in fact—issue 15 clocks in at 384 pages and boasts 21 stories plus regular features. That’s a lot of heroic fiction. Unfortunately, it looks like <em>Black Gate</em> might be moving to an annual format, as the note with issue 15 indicated the next issue would be Spring 2012. Issue 15, as one might guess, is the Spring 2011 issue.</p>
<p>Still, annual is better than never! And that just gives all of you a little extra time to <a href="http://www.blackgate.com/black-gate-subscriptions/">go buy <em>Black Gate 15</em></a>. The story “A Pound of Dead Flesh” was consciously a Sword Noir story, so pretty cool that it’s coming out a couple of months after the game it helped to inspire.</p>
<p>By way of introduction to the story, imagine Vorenus and Pullo from HBO’s <em>Rome </em>caught up in criminal machinations in my version of the Roman Empire—let’s call it the Aeolean Empire. An old “friend” hooks them into an easy gig that turns out—surprise surprise—to be not so easy.</p>
<p>I guess you could call it Sword &amp; Sandal Noir. And yet a new genre emerges!</p>
<p style="text-align: center;">&#8212;</p>
<p>Check out <a href="http://www.rpgnow.com/product_info.php?products_id=90028&amp;filters=0_0_0_0&amp;manufacturers_id=590"><em>Sword Noir: A Role-playing Game of Hardboiled Sword &amp; Sorcery</em></a>.</p>
<p>Go buy more Sword Noir fiction with <em><a href="http://www.rpgnow.com/product_info.php?products_id=88661&amp;filters=0_0_0_0&amp;manufacturers_id=590">For Simple Coin: Four Tales of Sword Noir</a></em>.</p>
<p>You really should watch <a href="http://en.wikipedia.org/wiki/Rome_%28TV_series%29">HBO&#8217;s <em>Rome</em></a>.</p>
<p>Oh, and in case you didn&#8217;t get the hint up there . . . <a href="http://www.blackgate.com/black-gate-subscriptions/">go buy <em>Black Gate 15</em></a>.</p>
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		<title>Fear of its Publishing</title>
		<link>http://swordsedge.ca/2011/02/fear-of-its-publishing/</link>
		<comments>http://swordsedge.ca/2011/02/fear-of-its-publishing/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 15:41:00 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=957</guid>
		<description><![CDATA[Another story is going in the “wait for an anthology?” bin. I’ve gotten some very nice comments and helpful advice from editors regarding “Fear of its Prey,” my only foray into horror/dark fantasy, but no offers. It’s likely because I don’t read the genre that I’ve failed in writing a story for it. The idea [...]]]></description>
			<content:encoded><![CDATA[<p>Another story is going in the “wait for an anthology?” bin. I’ve gotten some very nice comments and helpful advice from editors regarding “Fear of its Prey,” my only foray into horror/dark fantasy, but no offers. It’s likely because I don’t read the genre that I’ve failed in writing a story for it. The idea was essentially fantasy, but it kind of straddles the line, with fantasy elements and horror elements. It’s also very long for the modern market (7,320 words</p>
<p>In any case, apparently I didn’t do something well enough. I’ve carefully considered the comments of editors, but—of course—the wants and desires of one venue does not necessarily translate well to all venues.</p>
<p>If anyone wants the story, I’m looking for a minimum of 1.5 cents US per word. That’s about as low as I’ll go as I can publish it myself in some other format and get as much for it. Sorry, anthology and magazines that offer $25 or even $50 just aren’t worth it for me. I’m not saying they are bad or are ripping off authors, but I have a very mercenary viewpoint in regards to allowing others to publish my work, and $50 for over 7k words doesn’t interest me.</p>
<p>If you are interested, you can read the opening three paragraphs <a href="http://likelycause.blogspot.com/2011/02/fear-of-its-prey-first-3-paragraphs.html">here</a>.</p>
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		<title>Losing the Golden Panda</title>
		<link>http://swordsedge.ca/2011/01/losing-the-golden-panda/</link>
		<comments>http://swordsedge.ca/2011/01/losing-the-golden-panda/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 13:08:01 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[free fiction]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=937</guid>
		<description><![CDATA[If one has to lose, this is a race in which losing doesn’t feel so bad. Even by trying to rig the system by sending in two stories (what can I say? I had to lines of inspiration and followed them both!) I only tied for second in the Jennisodes Golden Panda contest. If I [...]]]></description>
			<content:encoded><![CDATA[<p>If one has to lose, this is a race in which losing doesn’t feel so bad.</p>
<p>Even by trying to rig the system by sending in two stories (what can I say? I had to lines of inspiration and followed them both!) I only tied for second in the Jennisodes Golden Panda contest.</p>
<p>If I had a vote—and had not entered, ‘cause then you KNOW I would have voted for myself—I would have gone with the haiku. Sure, it was short, but it was a haiku! For an animal native to China! There’s so much meta there it’s awesome.</p>
<p>Thanks to the Jennisodes for getting me to finish two short little stories. It was a fun exercise. Now, I must plan out how I shall acquire a hardcopy of Fiasco without paying 18 ga-jillion dollars in shipping.</p>
<p>You can read the entries <a href="http://www.jennisodes.com/features/the-golden-panda-contest/">here</a></p>
<p>All the entries are titled &#8220;the Golden Panda,&#8221; but if you are interested in mine, let’s subtitle them “<a href="http://www.jennisodes.com/jenn-media/global/pdf/TheGoldenPanda_FraserRonald.pdf">Death and Life in the Jade Empire</a>” and “<a href="http://www.jennisodes.com/jenn-media/global/pdf/TheGoldenPanda_FraserRonaldII.pdf">He of the Knife</a>.”</p>
<p>Thanks <a href="http://www.jennisodes.com/">Jennisodes</a>.</p>
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		<title>Solidly Entertaining: That&#8217;s Me!</title>
		<link>http://swordsedge.ca/2010/08/solidly-entertaining-thats-me/</link>
		<comments>http://swordsedge.ca/2010/08/solidly-entertaining-thats-me/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 15:23:04 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=651</guid>
		<description><![CDATA[A new review has appeared of On Spec issue 79, the one that ran “For Simple Coin.” I wish I could claim this was a big, long loving review of my story, but it’s nice just to see it considered “A solidly entertaining piece.” Now that Dark Horizons is done (penultimate chapter posting Thursday, August [...]]]></description>
			<content:encoded><![CDATA[<p>A new review has appeared of <em>On Spec</em> issue 79, the one that ran “For Simple Coin.”</p>
<p>I wish I could claim this was a big, long loving review of my story, but it’s nice just to see it considered “A solidly entertaining piece.”</p>
<p>Now that <em>Dark Horizons</em> is done (penultimate chapter posting Thursday, August 5 and the final, denouement chapter coming August 12) maybe I can turn my attention to getting some of my languishing short fiction done and sent out, if only so it can get rejected!</p>
<p>You can find the review <a href="http://www.horrorscope.com.au/2010/07/magazine-review-on-spec-79-winter-2009.html">here</a>.</p>
<p>You can find <em>Dark Horizons</em> <a href="http://swordsedgepublishing.ca/?tag=dark-horizons">here</a>.</p>
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		<title>The Guild of Echo Transit</title>
		<link>http://swordsedge.ca/2010/06/the-guild-of-echo-transit/</link>
		<comments>http://swordsedge.ca/2010/06/the-guild-of-echo-transit/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 16:25:06 +0000</pubDate>
		<dc:creator>Fraser</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[scripts]]></category>
		<category><![CDATA[The Guild]]></category>

		<guid isPermaLink="false">http://swordsedge.ca/?p=604</guid>
		<description><![CDATA[Okay, so here’s the latest brainstorm, courtesy of the Crystal Method’s Vegas album, but more specifically supported by Keep Hope Alive, the awesome tune that intro’d Chow Yun Fat in the fun but ultimately forgettable Replacement Killers. That movie remains a go-to movie for me because it has Mr. Chow, it has Mira Sorvino being [...]]]></description>
			<content:encoded><![CDATA[<p>Okay, so here’s the latest brainstorm, courtesy of the Crystal Method’s Vegas album, but more specifically supported by Keep Hope Alive, the awesome tune that intro’d Chow Yun Fat in the fun but ultimately forgettable <em>Replacement Killers</em>. That movie remains a go-to movie for me because it has Mr. Chow, it has Mira Sorvino being all hot and action-y, and it tries to bring John Woo’s Gun-fu to North America along with Mr. Chow. Unfortunately, it just isn’t a great movie.</p>
<p>In any case, on the way to work this morning and I’m on the bus, listening to tunes. As has happened so often in the past, that leads to the plotting out of a movie and even a couple of scenes.</p>
<p>The elevator pitch? The cast of <em>the Guild</em> as a team of extra-terrestrial technology recovery specialists called Echo Transit 1.</p>
<p>You need more details before you decide to invest in this movie/mini-series/TV series? Why certainly.<br />
<span id="more-604"></span><br />
Echo Transit 1—or ET1 . . . yeah, stupid I know, but it amuses me—is part of MAGENTA, set up when MAJESTIC went rogue back in the 1980s. MAJESTIC had all the cool alien artefacts, and MAGENTA was tasked with recovering them. Protocols are now in place to have a MAGENTA recovery team as first responders to any alien incursion anywhere in the world. Most of MAJESTIC has been . . . removed, but some are still around, and they may be aligned with sinister outside influences—possibly alien, possibly not.</p>
<p>That’s all background.</p>
<p>The movie would start with an explosion near a small village in Russia’s back-and-beyond. The villagers who to investigate are vaporized. Cue Echo Transit 1.</p>
<p>During the credits, the team is shown being assembled. Felicia Day plays “Alfa,” the team leader, and an ex-spook for an unnamed agency. She is having a coffee on a patio somewhere in the Mediterranean when she gets the call on her Blackberry. She drops some money and goes. When she puts her wallet back in her purse/bag/whatever, we see the weapon with which she travels. It looks like a pistol, but not. Oh yeah, that’s some alien tech happening.</p>
<p>Then we are in a Buddhist or Buddhist-like temple. We are watching “Kilo” meditate. Kilo is played by Jeff Lewis. He is one the team medic and operations man—kind of an executive officer for Alfa. He likes to make sure nobody gets up after going down, so he carries a Desert Eagle .50 autoloader. He gets his activation message and we pan back to see he is somewhere very, very mountainous and a chopper is en route to pick him up.</p>
<p>Next we have Sandeep Parikh playing “Tango.” We see him teaching a young woman some advanced martial arts in a gym. The young woman happens to be “Charlie,” played by Amy Okuda. Tango is the team’s—you guessed it—martial arts expert while Charlie is the weapons specialist. She’s into suppressive fire, so she tends to use two H&amp;K MP7s. They both get the message at the same time, both excuse themselves, then, after reading their respective messages, kind of look at each other like “Hey, wait a minute . . .” There’s a pull back to show that the gym they are using is somewhere inside an underground bunker in a mountain—maybe the Cheyenne Mountain facility?</p>
<p>Finally we are in a university classroom talking very high-level, incomprehensible quantum biology stuff about possible exo-systems existing beyond our planet. The lecturer is quite young. He is also a fucking genius. This is “Victor,” played by Vincent Caso. He’s the team’s xeno-biology expert and general tech-head. He gets the call, ends the class, gathers up his stuff, and is met by two suited, sunglass-wearing goons, who escort him out to the chopper.</p>
<p>But wait, doesn’t that leave one member? Yes it does.</p>
<p>The credits are done, and we are now at a Russian command and control facility. A junior officer indicates that the Russian platoon sent to put things in order at the “incident site” has disappeared. The flag officer to whom he is reporting tells him that the Russian Space Forces now has command of the location. He accepts this without question. As he leaves, the flag officer tells her aide to ready a contact team, and to have satellites survey the area. There is some discussion about the time this will take, but the flag officer is adamant. She goes to her office, picks up her Blackberry, and indicates that the Russian contact team has been delayed, and that she will need exfil at the agreed upon location.</p>
<p>This is Ruby, a deep cover operative for Magenta, and she is played by Robin Thorsen.</p>
<p>Where does it go from here? Picture the first act: ET1 getting into position, figuring out that this is an extra-dimensional incursion (apparently this kind of thing happens). What’s more, something survived the transposition, and it’s dangerous.</p>
<p>Act two would be the team hunting down the baddie. They are up against the clock because the Russian contact team is due. Since the team isn’t exactly supposed to be there, this is a problem. Perhaps as big a problem as the extra-dimensional, weaponized sentient the team is tracking.</p>
<p>Act three is the big bash up, as the team realizes this is the first step in a possible invasion. Yes, MAJESTIC is involved, those bastards. Worse yet, there’s more than one of those dimensional thingees running around, and they can subvert regular people, turning them into scaries—are zombies still cool? Should we use werewovles?</p>
<p>Okay, so I can write this script for you, and my prices are very reasonable.</p>
<p>Oh, and the pilot of the Ghost—an uber-futuristic stealth VTOL aircraft? They call him Hawkes, and he’s played by Wil Wheaton.</p>
<p>Oh yeah.</p>
<p>Seriously, wouldn’t you totally love to see this movie? Even as a SyFy original?</p>
<p>Who is <a href="http://www.thecrystalmethod.com/">the Crystal Method</a>?</p>
<p>What is <em><a href="http://www.watchtheguild.com/">the Guild</a></em>?</p>
<p>Where have I <a href="http://swordsedge.ca/2009/10/serenity-spec-ops/">done</a> this <a href="http://swordsedge.ca/2010/01/red-gross/">before</a>?</p>
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