Monthly Archives: July 2016

Screenplay: the RPG Review

Caveat: I am a friend of the designer and was part of the playtest for this game. Also, this is part of a round robin review process, meaning that a bunch of designers got together and agreed to review each … Continue reading

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Star Trek Beyond – A Review

I was very lucky yesterday to get to see an opening/advanced screening of Star Trek Beyond (does it have a colon? It should probably have a colon). Although among those I viewed it with, mine was the minority opinion, I … Continue reading

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Krendel Core RPG

It is very difficult for me to review Krendel by William J. (B.J.) Altman. The text reveals a thoughtful designer who cares deeply about the role-playing experience and how mechanics impact on that, and the central mechanic is elegant in … Continue reading

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They Dark Live in Matrix City – the Game

I’ve been working on some writing while taking a break from my academic studies, but I probably haven’t put enough time into my work as I should. That’s because I’m addicted to Saint’s Row IV. I picked up Saint’s Row … Continue reading

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