I’m planning on running this game at Gen Con. Work has only just begun. The first thing I wrote was an overview, and this should give you some idea of the tone. You may have already read something about this idea. It continues to evolve.
Nefertiti Overdrive: an Overview
Nefertiti Overdrive is a game about crazy, cinematic ahistorical action in a historical period with mythic resonance. In this case, we’re looking at Pharaonic Egypt, specifically the fall of the 25th Dynasty which was the last dynasty of the Third Intermediate Period of Ancient Egypt.
Wait, you say, I know nothing about Ancient Egypt!
‘S all good, I say. Neither do I.
Because this isn’t about history. This isn’t even about an interpretation of history. This is as much about history as Homer’s Illiad is about history. Some of the names and events might be historically accurate, but you had better believe Aphrodite didn’t deliver Helen to Paris. That’s Nefertiti Overdrive. Some of the aspects of the 25th Dynasty might be right, and the place names may refer to actual historical places, but that’s where the history part ends and the ahistorical myth begins.
This game does history like Hollywood does history. Listen, if I can accept Braveheart and Gladiator, Egyptologists out there can accept this absolute mockery of Egyptian history.
And, really, when you’re reading your textbook on the Third Intermediate Period, weren’t you thinking: what this period really needs is some kung-fu fighting.
Also, if you were thinking that, you may want to watch Brotherhood of the Wolf.